Two series of 2 bones with a narrow opening to jump through, another two series of 2 bones except that the opening is higher, a blue bone and a large bone coming from the right side.
Two bones with a narrow opening to jump through, a large bone dangling from the ceiling coming from the right side, and 8 bones that form a 'hump'.
Three large bones followed by a blue bone, followed by a fast-moving small bone coming from the right of the screen rather than the left.
A large bone followed by a large bone dangling from the ceiling of the Bullet Board, three small bones, and a medium-sized bone followed by another large bone dangling from the ceiling.
One small bone, three medium-sized bones, and finally three large bones.
Series of small bones, then a medium-sized bone.
Blue bones deal 3 damage per hit the white bone deals 4 damage. This reveals that Sans was technically misleading the protagonist about the nature of the assault. Papyrus states that this is his attack, and the SOUL remains blue for the rest of the battle. After all the blue-colored bones have passed, however, Papyrus turns the protagonist's SOUL blue and sends a small bone across the screen that catches most players off-guard.
A " blue attack" that Sans warned the protagonist about, causing blue-colored bones to scroll across the Bullet Board.
Papyrus continues using this attack until Spare or FIGHT is chosen. However, the bones are not high enough to hit the protagonist's red SOUL if the SOUL stays in the middle and, as a result, are easy to dodge.
If the protagonist ACTs to Papyrus at the beginning of the fight, his bone attacks slowly scroll across the bottom, sometimes progressively rising or lowering in height.
Patterns Note: All damages assume no armor and LV 1.
Papyrus turns the protagonist's SOUL blue at the end of the attack that occurs after the protagonist spares or fights him.